Actually, that's a lie. There is another rule. For the method of transportation to count on this list, it needs to be directly steered, controlled, or piloted by the gamer.
1) Four Horses of the Apocalypse (Red Dead Redemption: Undead Nightmare)
While Epona is my favorite horse in ANY video game, I have
to say that the downright coolest equine modes of transportation are the Four
Horses of the Apocalypse in this DLC for Red Dead Redemption. I’m particularly
enthusiastic about these mounts due to the fact that I’ve always been interested
in all types of mythology. The task of collecting the horses, combined with their
really awesome designs, put them on my list. And how can you not think it’s
completely badass to ride around on Death, who causes zombie heads to explode
as you speed past?
2) Loftwing (The Legend of Zelda: Skyward Sword)
Though the Loftwing is not Epona, the Loftwing is pretty
excellent (I promise, this is going to be my last Epona reference today). In
Skyward Sword, Link flies the special Crimson Loftwing—he’s your primary mode
of transportation around Skyloft and the rest of the world. The Loftwings are
shown to have personalities—something that is rare for mounts in video games--and
are representative of their riders (even down to unfortunate haircuts). While
the mechanics of this birdsportation is similar to many other mounts, the gorgeous
environment surrounding your flight elevates travel by Loftwing into excellent
status.
3) Mako (Mass Effect Series)
The Mako is my favorite “traditional” vehicle in video
games, probably because I drive like a maniac (don’t worry, I don’t IRL). It
handles pretty much any damage you can do to it, and will right itself whenever
it’s flipped over. It’s pretty much the perfect all-terrain vehicle, which
means that I can drive it through almost anything and still end up where I want
to go. Conceivably, as long as you don’t drive off a chasm, or into lava, the
Mako will get you to your destination (this is a guess, as I have yet to destroy
the Mako). It means that there’s nothing stopping me from getting from Point A
to Point B—at least, nothing that the mass accelerator cannon can’t handle. Finally,
I will leave you with two words that will solidify—beyond a doubt—the fact that
the Mako belongs on this list: propulsion jets.
4) DaVinci’s Flying Machine (Assassin’s Creed Series)
I found the transportation choices in the original Assassin’s
Creed game to be underwhelming. Everything took forever, and my horse would
often disappear, requiring me to make people very cross when I stole theirs (and,
sadly. being shot and stabbed at can slow you down quite a bit). It seemed like
they were trying to make amends when they introduced the Flying Machine in
Assassin’s Creed II. Unfortunately, the machine has to go through a few
iterations before it can be a truly reliable method of transportation. For
example, you learn early on that it’s susceptible to flames—despite needing
heat to maintain altitude. Eventually (in Assassin’s Creed: Brotherhood), Ezio
also takes it upon himself to destroy all of the more effective Bomber flying
machines, ensuring that the Borgia will not be able to use the Bombers against
him (or anyone else they’re being jerks to). Still, the Flying Machine is a fun
ride in all iterations (except, perhaps, the tragic first attempt), and awesome
to use while you have the chance.
5) Portal Gun (Portal)
What do you mean, the portal gun isn’t a form of
transportation? Of course it is! If I had a portal gun I could get from my
bedroom to the kitchen in two seconds flat. Heck, if I had a portal gun, I
could conceivably get from anywhere to anywhere in no time at all (assuming the
walls were portal gun compatible, and I didn’t accidentally shoot the orange
portal twice). The portal gun is a truly revolutionary form of transportation,
and one that needs to be invented for realsies. I would save so much on gas
money.
Well, that was my Top Five list! And I know I am missing a heck of a lot of excellent methods of transportation. What do you think should be on this list?
I tell ya what I *hated* were those damn tank things in FF8. Oh my gosh, were they annoying.
ReplyDeleteBut chocobos are friggin' sweet. ;p
I have no idea what you're talking about! I've never played more than an hour of a Final Fantasy game because I hate JRPGs and turn-based combat. The only turn-based combat game I can stand is Pokemon, and I blame Quest 64 for my dislike of the genre :)
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